User | SamBridges |
Upload Date | August 09 2024 09:58 AM |
Views | 5 |
Notes | I had some issues running Death Stranding and I noticed it wasn't using more than 6 "CPUs". It made sense to try disabling SMT and the improvement is substantial. But now I want to see how much I'm leaving on the table in a full multi-threaded scenario. |
System Information | |
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Operating System | Ubuntu 24.04 LTS |
Model | To Be Filled By O.E.M. To Be Filled By O.E.M. |
Motherboard | ASRock B450 Gaming-ITX/ac |
CPU Information | |
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Name | AMD Ryzen 7 2700X |
Topology | 1 Processor, 8 Cores |
Identifier | AuthenticAMD Family 23 Model 8 Stepping 2 |
Base Frequency | 3.70 GHz |
Cluster 1 | 0 Cores |
L1 Instruction Cache | 64.0 KB x 8 |
L1 Data Cache | 32.0 KB x 8 |
L2 Cache | 512 KB x 8 |
L3 Cache | 8.00 MB x 2 |
Memory Information | |
---|---|
Size | 15.53 GB |
Single-Core Score | 1339 | |
---|---|---|
File Compression
|
1641
235.6 MB/sec |
|
Navigation
|
1628
9.81 routes/sec |
|
HTML5 Browser
|
1439
29.4 pages/sec |
|
PDF Renderer
|
1553
35.8 Mpixels/sec |
|
Photo Library
|
980
13.3 images/sec |
|
Clang
|
1535
7.56 Klines/sec |
|
Text Processing
|
1334
106.8 pages/sec |
|
Asset Compression
|
1564
48.5 MB/sec |
|
Object Detection
|
470
14.1 images/sec |
|
Background Blur
|
1296
5.36 images/sec |
|
Horizon Detection
|
2084
64.8 Mpixels/sec |
|
Object Remover
|
1279
98.3 Mpixels/sec |
|
HDR
|
1439
42.2 Mpixels/sec |
|
Photo Filter
|
1329
13.2 images/sec |
|
Ray Tracer
|
1568
1.52 Mpixels/sec |
|
Structure from Motion
|
1431
45.3 Kpixels/sec |
Multi-Core Score | 5880 | |
---|---|---|
File Compression
|
3701
531.5 MB/sec |
|
Navigation
|
8400
50.6 routes/sec |
|
HTML5 Browser
|
6466
132.4 pages/sec |
|
PDF Renderer
|
7745
178.6 Mpixels/sec |
|
Photo Library
|
5932
80.5 images/sec |
|
Clang
|
9556
47.1 Klines/sec |
|
Text Processing
|
1638
131.2 pages/sec |
|
Asset Compression
|
10318
319.7 MB/sec |
|
Object Detection
|
2433
72.8 images/sec |
|
Background Blur
|
6840
28.3 images/sec |
|
Horizon Detection
|
7922
246.5 Mpixels/sec |
|
Object Remover
|
6206
477.1 Mpixels/sec |
|
HDR
|
6291
184.6 Mpixels/sec |
|
Photo Filter
|
4964
49.3 images/sec |
|
Ray Tracer
|
10893
10.5 Mpixels/sec |
|
Structure from Motion
|
7149
226.4 Kpixels/sec |