To Be Filled By O.E.M. To Be Filled By O.E.M. | To Be Filled By O.E.M. To Be Filled By O.E.M. | Difference | |
---|---|---|---|
Single-Core Score | 519 | 519 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Multi-Core Score | 1403 | 1403 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Geekbench 5.5.1 Tryout | Geekbench 5.5.1 Tryout |
To Be Filled By O.E.M. To Be Filled By O.E.M. | To Be Filled By O.E.M. To Be Filled By O.E.M. | |
---|---|---|
Operating System | RED OS MUROM (7.3.1) | RED OS MUROM (7.3.1) |
Model | To Be Filled By O.E.M. To Be Filled By O.E.M. | To Be Filled By O.E.M. To Be Filled By O.E.M. |
Processor |
AMD FX-4100 @ 3.60 GHz
1 Processor, 2 Cores, 4 Threads |
AMD FX-4100 @ 3.60 GHz
1 Processor, 2 Cores, 4 Threads |
Processor ID | AuthenticAMD Family 21 Model 1 Stepping 2 | AuthenticAMD Family 21 Model 1 Stepping 2 |
L1 Instruction Cache | 64.0 KB x 2 | 64.0 KB x 2 |
L1 Data Cache | 16.0 KB x 4 | 16.0 KB x 4 |
L2 Cache | 2.00 MB x 2 | 2.00 MB x 2 |
L3 Cache | 8.00 MB x 1 | 8.00 MB x 1 |
Motherboard | ASRock N68-VS3 FX | ASRock N68-VS3 FX |
BIOS | American Megatrends Inc. P1.20 | American Megatrends Inc. P1.20 |
Memory | 3.82 GB | 3.82 GB |
To Be Filled By O.E.M. To Be Filled By O.E.M. | To Be Filled By O.E.M. To Be Filled By O.E.M. | Difference | |
---|---|---|---|
Single-Core Score | 519 | 519 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
AES-XTS | 835 | 835 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Text Compression | 688 | 688 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Image Compression | 592 | 592 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Navigation | 482 | 482 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
HTML5 | 497 | 497 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
SQLite | 542 | 542 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
PDF Rendering | 489 | 489 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Text Rendering | 384 | 384 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Clang | 554 | 554 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Camera | 463 | 463 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
N-Body Physics | 421 | 421 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Rigid Body Physics | 407 | 407 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Gaussian Blur | 378 | 378 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Face Detection | 447 | 447 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Horizon Detection | 367 | 367 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Image Inpainting | 1000 | 1000 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
HDR | 1008 | 1008 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Ray Tracing | 542 | 542 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Structure from Motion | 358 | 358 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Speech Recognition | 581 | 581 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Machine Learning | 223 | 223 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. |
To Be Filled By O.E.M. To Be Filled By O.E.M. | To Be Filled By O.E.M. To Be Filled By O.E.M. | Difference | |
---|---|---|---|
Multi-Core Score | 1403 | 1403 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
AES-XTS | 1169 | 1169 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Text Compression | 2156 | 2156 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Image Compression | 1855 | 1855 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Navigation | 851 | 851 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
HTML5 | 1445 | 1445 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
SQLite | 1682 | 1682 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
PDF Rendering | 1463 | 1463 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Text Rendering | 906 | 906 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Clang | 1635 | 1635 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Camera | 1294 | 1294 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
N-Body Physics | 1300 | 1300 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Rigid Body Physics | 1533 | 1533 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Gaussian Blur | 1257 | 1257 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Face Detection | 1659 | 1659 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Horizon Detection | 1217 | 1217 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Image Inpainting | 2545 | 2545 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
HDR | 2747 | 2747 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Ray Tracing | 1840 | 1840 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Structure from Motion | 1193 | 1193 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Speech Recognition | 1231 | 1231 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Machine Learning | 451 | 451 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. |