ICL_W_BareMetal_2_Thread_Round4 | ICL_W_BareMetal_2_Thread_Round4 | Difference | |
---|---|---|---|
Single-Core Score | 384 | 384 | 100.0% |
ICL_W_BareMetal_2_Thread_Round4 | |||
ICL_W_BareMetal_2_Thread_Round4 | |||
Multi-Core Score | 698 | 698 | 100.0% |
ICL_W_BareMetal_2_Thread_Round4 | |||
ICL_W_BareMetal_2_Thread_Round4 | |||
Geekbench 5.0.4 Tryout | Geekbench 5.0.4 Tryout |
ICL_W_BareMetal_2_Thread_Round4 | ICL_W_BareMetal_2_Thread_Round4 | |
---|---|---|
Operating System | Microsoft Windows 10 Pro (64-bit) | Microsoft Windows 10 Pro (64-bit) |
Model | Intel Corporation Ice Lake Client Platform | Intel Corporation Ice Lake Client Platform |
Processor |
Intel Core i7-1065G7 @ 1.50 GHz
1 Processor, 2 Cores |
Intel Core i7-1065G7 @ 1.50 GHz
1 Processor, 2 Cores |
Processor ID | GenuineIntel Family 6 Model 126 Stepping 5 | GenuineIntel Family 6 Model 126 Stepping 5 |
Processor Codename | ||
Processor Package | ||
L1 Instruction Cache | 32.0 KB x 1 | 32.0 KB x 1 |
L1 Data Cache | 48.0 KB x 1 | 48.0 KB x 1 |
L2 Cache | 512 KB x 1 | 512 KB x 1 |
L3 Cache | 8.00 MB x 1 | 8.00 MB x 1 |
Motherboard | Intel Corporation IceLake U DDR4 SODIMM PD RVP TLC | Intel Corporation IceLake U DDR4 SODIMM PD RVP TLC |
Northbridge | Intel ID8A12 03 | Intel ID8A12 03 |
Southbridge | Intel ID3482 30 | Intel ID3482 30 |
BIOS | Intel Corporation ICLSFWR1.R00.3334.A00.1908151902 | Intel Corporation ICLSFWR1.R00.3334.A00.1908151902 |
Memory | 15.82 GB | 15.82 GB |
ICL_W_BareMetal_2_Thread_Round4 | ICL_W_BareMetal_2_Thread_Round4 | Difference | |
---|---|---|---|
Single-Core Score | 384 | 384 | 100.0% |
ICL_W_BareMetal_2_Thread_Round4 | |||
ICL_W_BareMetal_2_Thread_Round4 | |||
AES-XTS | 1232 | 1232 | 100.0% |
ICL_W_BareMetal_2_Thread_Round4 | |||
ICL_W_BareMetal_2_Thread_Round4 | |||
Text Compression | 294 | 294 | 100.0% |
ICL_W_BareMetal_2_Thread_Round4 | |||
ICL_W_BareMetal_2_Thread_Round4 | |||
Image Compression | 363 | 363 | 100.0% |
ICL_W_BareMetal_2_Thread_Round4 | |||
ICL_W_BareMetal_2_Thread_Round4 | |||
Navigation | 311 | 311 | 100.0% |
ICL_W_BareMetal_2_Thread_Round4 | |||
ICL_W_BareMetal_2_Thread_Round4 | |||
HTML5 | 318 | 318 | 100.0% |
ICL_W_BareMetal_2_Thread_Round4 | |||
ICL_W_BareMetal_2_Thread_Round4 | |||
SQLite | 304 | 304 | 100.0% |
ICL_W_BareMetal_2_Thread_Round4 | |||
ICL_W_BareMetal_2_Thread_Round4 | |||
PDF Rendering | 351 | 351 | 100.0% |
ICL_W_BareMetal_2_Thread_Round4 | |||
ICL_W_BareMetal_2_Thread_Round4 | |||
Text Rendering | 345 | 345 | 100.0% |
ICL_W_BareMetal_2_Thread_Round4 | |||
ICL_W_BareMetal_2_Thread_Round4 | |||
Clang | 300 | 300 | 100.0% |
ICL_W_BareMetal_2_Thread_Round4 | |||
ICL_W_BareMetal_2_Thread_Round4 | |||
Camera | 329 | 329 | 100.0% |
ICL_W_BareMetal_2_Thread_Round4 | |||
ICL_W_BareMetal_2_Thread_Round4 | |||
N-Body Physics | 320 | 320 | 100.0% |
ICL_W_BareMetal_2_Thread_Round4 | |||
ICL_W_BareMetal_2_Thread_Round4 | |||
Rigid Body Physics | 333 | 333 | 100.0% |
ICL_W_BareMetal_2_Thread_Round4 | |||
ICL_W_BareMetal_2_Thread_Round4 | |||
Gaussian Blur | 314 | 314 | 100.0% |
ICL_W_BareMetal_2_Thread_Round4 | |||
ICL_W_BareMetal_2_Thread_Round4 | |||
Face Detection | 338 | 338 | 100.0% |
ICL_W_BareMetal_2_Thread_Round4 | |||
ICL_W_BareMetal_2_Thread_Round4 | |||
Horizon Detection | 309 | 309 | 100.0% |
ICL_W_BareMetal_2_Thread_Round4 | |||
ICL_W_BareMetal_2_Thread_Round4 | |||
Image Inpainting | 593 | 593 | 100.0% |
ICL_W_BareMetal_2_Thread_Round4 | |||
ICL_W_BareMetal_2_Thread_Round4 | |||
HDR | 639 | 639 | 100.0% |
ICL_W_BareMetal_2_Thread_Round4 | |||
ICL_W_BareMetal_2_Thread_Round4 | |||
Ray Tracing | 443 | 443 | 100.0% |
ICL_W_BareMetal_2_Thread_Round4 | |||
ICL_W_BareMetal_2_Thread_Round4 | |||
Structure from Motion | 317 | 317 | 100.0% |
ICL_W_BareMetal_2_Thread_Round4 | |||
ICL_W_BareMetal_2_Thread_Round4 | |||
Speech Recognition | 330 | 330 | 100.0% |
ICL_W_BareMetal_2_Thread_Round4 | |||
ICL_W_BareMetal_2_Thread_Round4 | |||
Machine Learning | 338 | 338 | 100.0% |
ICL_W_BareMetal_2_Thread_Round4 | |||
ICL_W_BareMetal_2_Thread_Round4 |
ICL_W_BareMetal_2_Thread_Round4 | ICL_W_BareMetal_2_Thread_Round4 | Difference | |
---|---|---|---|
Multi-Core Score | 698 | 698 | 100.0% |
ICL_W_BareMetal_2_Thread_Round4 | |||
ICL_W_BareMetal_2_Thread_Round4 | |||
AES-XTS | 2131 | 2131 | 100.0% |
ICL_W_BareMetal_2_Thread_Round4 | |||
ICL_W_BareMetal_2_Thread_Round4 | |||
Text Compression | 522 | 522 | 100.0% |
ICL_W_BareMetal_2_Thread_Round4 | |||
ICL_W_BareMetal_2_Thread_Round4 | |||
Image Compression | 641 | 641 | 100.0% |
ICL_W_BareMetal_2_Thread_Round4 | |||
ICL_W_BareMetal_2_Thread_Round4 | |||
Navigation | 549 | 549 | 100.0% |
ICL_W_BareMetal_2_Thread_Round4 | |||
ICL_W_BareMetal_2_Thread_Round4 | |||
HTML5 | 602 | 602 | 100.0% |
ICL_W_BareMetal_2_Thread_Round4 | |||
ICL_W_BareMetal_2_Thread_Round4 | |||
SQLite | 572 | 572 | 100.0% |
ICL_W_BareMetal_2_Thread_Round4 | |||
ICL_W_BareMetal_2_Thread_Round4 | |||
PDF Rendering | 656 | 656 | 100.0% |
ICL_W_BareMetal_2_Thread_Round4 | |||
ICL_W_BareMetal_2_Thread_Round4 | |||
Text Rendering | 628 | 628 | 100.0% |
ICL_W_BareMetal_2_Thread_Round4 | |||
ICL_W_BareMetal_2_Thread_Round4 | |||
Clang | 567 | 567 | 100.0% |
ICL_W_BareMetal_2_Thread_Round4 | |||
ICL_W_BareMetal_2_Thread_Round4 | |||
Camera | 610 | 610 | 100.0% |
ICL_W_BareMetal_2_Thread_Round4 | |||
ICL_W_BareMetal_2_Thread_Round4 | |||
N-Body Physics | 595 | 595 | 100.0% |
ICL_W_BareMetal_2_Thread_Round4 | |||
ICL_W_BareMetal_2_Thread_Round4 | |||
Rigid Body Physics | 630 | 630 | 100.0% |
ICL_W_BareMetal_2_Thread_Round4 | |||
ICL_W_BareMetal_2_Thread_Round4 | |||
Gaussian Blur | 532 | 532 | 100.0% |
ICL_W_BareMetal_2_Thread_Round4 | |||
ICL_W_BareMetal_2_Thread_Round4 | |||
Face Detection | 629 | 629 | 100.0% |
ICL_W_BareMetal_2_Thread_Round4 | |||
ICL_W_BareMetal_2_Thread_Round4 | |||
Horizon Detection | 538 | 538 | 100.0% |
ICL_W_BareMetal_2_Thread_Round4 | |||
ICL_W_BareMetal_2_Thread_Round4 | |||
Image Inpainting | 1086 | 1086 | 100.0% |
ICL_W_BareMetal_2_Thread_Round4 | |||
ICL_W_BareMetal_2_Thread_Round4 | |||
HDR | 1167 | 1167 | 100.0% |
ICL_W_BareMetal_2_Thread_Round4 | |||
ICL_W_BareMetal_2_Thread_Round4 | |||
Ray Tracing | 915 | 915 | 100.0% |
ICL_W_BareMetal_2_Thread_Round4 | |||
ICL_W_BareMetal_2_Thread_Round4 | |||
Structure from Motion | 559 | 559 | 100.0% |
ICL_W_BareMetal_2_Thread_Round4 | |||
ICL_W_BareMetal_2_Thread_Round4 | |||
Speech Recognition | 563 | 563 | 100.0% |
ICL_W_BareMetal_2_Thread_Round4 | |||
ICL_W_BareMetal_2_Thread_Round4 | |||
Machine Learning | 655 | 655 | 100.0% |
ICL_W_BareMetal_2_Thread_Round4 | |||
ICL_W_BareMetal_2_Thread_Round4 |