To Be Filled By O.E.M. To Be Filled By O.E.M. | To Be Filled By O.E.M. To Be Filled By O.E.M. | Difference | |
---|---|---|---|
Single-Core Score | 1680 | 1680 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Multi-Core Score | 13326 | 13326 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Geekbench 5.4.1 Tryout | Geekbench 5.4.1 Tryout |
To Be Filled By O.E.M. To Be Filled By O.E.M. | To Be Filled By O.E.M. To Be Filled By O.E.M. | |
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Operating System | Arch Linux | Arch Linux |
Model | To Be Filled By O.E.M. To Be Filled By O.E.M. | To Be Filled By O.E.M. To Be Filled By O.E.M. |
Processor |
AMD Ryzen 9 5900X @ 4.95 GHz
1 Processor, 12 Cores, 24 Threads |
AMD Ryzen 9 5900X @ 4.95 GHz
1 Processor, 12 Cores, 24 Threads |
Processor ID | AuthenticAMD Family 25 Model 33 Stepping 0 | AuthenticAMD Family 25 Model 33 Stepping 0 |
L1 Instruction Cache | 32.0 KB x 12 | 32.0 KB x 12 |
L1 Data Cache | 32.0 KB x 12 | 32.0 KB x 12 |
L2 Cache | 512 KB x 12 | 512 KB x 12 |
L3 Cache | 32.0 MB x 2 | 32.0 MB x 2 |
Motherboard | ASRock B450 Gaming-ITX/ac | ASRock B450 Gaming-ITX/ac |
BIOS | American Megatrends Inc. P4.50 | American Megatrends Inc. P4.50 |
Memory | 15.55 GB | 15.55 GB |
To Be Filled By O.E.M. To Be Filled By O.E.M. | To Be Filled By O.E.M. To Be Filled By O.E.M. | Difference | |
---|---|---|---|
Single-Core Score | 1680 | 1680 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
AES-XTS | 3981 | 3981 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Text Compression | 1646 | 1646 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Image Compression | 1495 | 1495 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Navigation | 1479 | 1479 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
HTML5 | 1213 | 1213 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
SQLite | 1427 | 1427 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
PDF Rendering | 1505 | 1505 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Text Rendering | 1404 | 1404 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Clang | 1486 | 1486 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Camera | 1277 | 1277 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
N-Body Physics | 1678 | 1678 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Rigid Body Physics | 1499 | 1499 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Gaussian Blur | 1770 | 1770 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Face Detection | 1629 | 1629 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Horizon Detection | 1515 | 1515 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Image Inpainting | 3154 | 3154 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
HDR | 3327 | 3327 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Ray Tracing | 2064 | 2064 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Structure from Motion | 1434 | 1434 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Speech Recognition | 1600 | 1600 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Machine Learning | 1455 | 1455 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. |
To Be Filled By O.E.M. To Be Filled By O.E.M. | To Be Filled By O.E.M. To Be Filled By O.E.M. | Difference | |
---|---|---|---|
Multi-Core Score | 13326 | 13326 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
AES-XTS | 5026 | 5026 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Text Compression | 19614 | 19614 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Image Compression | 18191 | 18191 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Navigation | 3931 | 3931 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
HTML5 | 17857 | 17857 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
SQLite | 18590 | 18590 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
PDF Rendering | 12721 | 12721 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Text Rendering | 10409 | 10409 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Clang | 19608 | 19608 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Camera | 10477 | 10477 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
N-Body Physics | 15106 | 15106 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Rigid Body Physics | 23878 | 23878 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Gaussian Blur | 16034 | 16034 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Face Detection | 20011 | 20011 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Horizon Detection | 10766 | 10766 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Image Inpainting | 21629 | 21629 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
HDR | 23404 | 23404 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Ray Tracing | 25437 | 25437 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Structure from Motion | 14618 | 14618 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Speech Recognition | 11727 | 11727 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Machine Learning | 2827 | 2827 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. |