| To Be Filled By O.E.M. To Be Filled By O.E.M. | To Be Filled By O.E.M. To Be Filled By O.E.M. | Difference | |
|---|---|---|---|
| Single-Core Score | 542 | 542 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Multi-Core Score | 799 | 799 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Geekbench 5.0.1 Tryout | Geekbench 5.0.1 Tryout | ||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | To Be Filled By O.E.M. To Be Filled By O.E.M. | |
|---|---|---|
| Operating System | Linux 4.19.0-1-grml-amd64 x86_64 | Linux 4.19.0-1-grml-amd64 x86_64 |
| Model | To Be Filled By O.E.M. To Be Filled By O.E.M. | To Be Filled By O.E.M. To Be Filled By O.E.M. |
| Processor |
AMD Athlon X2 340 @ 3.20 GHz
1 Processor, 1 Core, 2 Threads |
AMD Athlon X2 340 @ 3.20 GHz
1 Processor, 1 Core, 2 Threads |
| Processor ID | AuthenticAMD Family 21 Model 16 Stepping 1 | AuthenticAMD Family 21 Model 16 Stepping 1 |
| L1 Instruction Cache | 64.0 KB x 1 | 64.0 KB x 1 |
| L1 Data Cache | 16.0 KB x 2 | 16.0 KB x 2 |
| L2 Cache | 1.00 MB x 1 | 1.00 MB x 1 |
| L3 Cache | ||
| Motherboard | ASRock FM2A88X-ITX+ | ASRock FM2A88X-ITX+ |
| BIOS | American Megatrends Inc. P3.40 | American Megatrends Inc. P3.40 |
| Memory | 3.79 GB | 3.79 GB |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | To Be Filled By O.E.M. To Be Filled By O.E.M. | Difference | |
|---|---|---|---|
| Single-Core Score | 542 | 542 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| AES-XTS | 996 | 996 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Text Compression | 629 | 629 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Image Compression | 627 | 627 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Navigation | 620 | 620 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| HTML5 | 518 | 518 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| SQLite | 593 | 593 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| PDF Rendering | 539 | 539 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Text Rendering | 424 | 424 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Clang | 537 | 537 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Camera | 501 | 501 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| N-Body Physics | 325 | 325 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Rigid Body Physics | 596 | 596 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Gaussian Blur | 313 | 313 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Face Detection | 461 | 461 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Horizon Detection | 392 | 392 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Image Inpainting | 352 | 352 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| HDR | 1083 | 1083 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Ray Tracing | 555 | 555 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Structure from Motion | 415 | 415 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Speech Recognition | 436 | 436 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Machine Learning | 352 | 352 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | To Be Filled By O.E.M. To Be Filled By O.E.M. | Difference | |
|---|---|---|---|
| Multi-Core Score | 799 | 799 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| AES-XTS | 1107 | 1107 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Text Compression | 1060 | 1060 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Image Compression | 895 | 895 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Navigation | 887 | 887 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| HTML5 | 702 | 702 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| SQLite | 827 | 827 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| PDF Rendering | 852 | 852 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Text Rendering | 647 | 647 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Clang | 800 | 800 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Camera | 718 | 718 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| N-Body Physics | 538 | 538 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Rigid Body Physics | 976 | 976 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Gaussian Blur | 684 | 684 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Face Detection | 805 | 805 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Horizon Detection | 695 | 695 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Image Inpainting | 465 | 465 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| HDR | 1610 | 1610 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Ray Tracing | 927 | 927 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Structure from Motion | 626 | 626 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Speech Recognition | 708 | 708 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Machine Learning | 421 | 421 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||