To Be Filled By O.E.M. To Be Filled By O.E.M. | To Be Filled By O.E.M. To Be Filled By O.E.M. | Difference | |
---|---|---|---|
Single-Core Score | 240 | 240 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Multi-Core Score | 886 | 886 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Geekbench 5.0.1 Tryout | Geekbench 5.0.1 Tryout |
To Be Filled By O.E.M. To Be Filled By O.E.M. | To Be Filled By O.E.M. To Be Filled By O.E.M. | |
---|---|---|
Operating System | Linux 4.19.0-1-grml-amd64 x86_64 | Linux 4.19.0-1-grml-amd64 x86_64 |
Model | To Be Filled By O.E.M. To Be Filled By O.E.M. | To Be Filled By O.E.M. To Be Filled By O.E.M. |
Processor |
Intel Celeron J1900 @ 2.42 GHz
1 Processor, 4 Cores |
Intel Celeron J1900 @ 2.42 GHz
1 Processor, 4 Cores |
Processor ID | GenuineIntel Family 6 Model 55 Stepping 8 | GenuineIntel Family 6 Model 55 Stepping 8 |
L1 Instruction Cache | 32.0 KB x 4 | 32.0 KB x 4 |
L1 Data Cache | 24.0 KB x 4 | 24.0 KB x 4 |
L2 Cache | 1.00 MB x 1 | 1.00 MB x 1 |
L3 Cache | ||
Motherboard | ASRock Q1900-ITX | ASRock Q1900-ITX |
BIOS | American Megatrends Inc. P1.40 | American Megatrends Inc. P1.40 |
Memory | 15.56 GB | 15.56 GB |
To Be Filled By O.E.M. To Be Filled By O.E.M. | To Be Filled By O.E.M. To Be Filled By O.E.M. | Difference | |
---|---|---|---|
Single-Core Score | 240 | 240 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
AES-XTS | 35 | 35 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Text Compression | 361 | 361 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Image Compression | 298 | 298 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Navigation | 386 | 386 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
HTML5 | 243 | 243 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
SQLite | 255 | 255 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
PDF Rendering | 287 | 287 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Text Rendering | 236 | 236 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Clang | 228 | 228 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Camera | 202 | 202 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
N-Body Physics | 155 | 155 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Rigid Body Physics | 274 | 274 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Gaussian Blur | 139 | 139 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Face Detection | 219 | 219 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Horizon Detection | 256 | 256 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Image Inpainting | 213 | 213 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
HDR | 430 | 430 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Ray Tracing | 207 | 207 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Structure from Motion | 173 | 173 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Speech Recognition | 230 | 230 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Machine Learning | 104 | 104 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. |
To Be Filled By O.E.M. To Be Filled By O.E.M. | To Be Filled By O.E.M. To Be Filled By O.E.M. | Difference | |
---|---|---|---|
Multi-Core Score | 886 | 886 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
AES-XTS | 139 | 139 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Text Compression | 1334 | 1334 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Image Compression | 1180 | 1180 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Navigation | 1041 | 1041 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
HTML5 | 955 | 955 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
SQLite | 988 | 988 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
PDF Rendering | 1096 | 1096 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Text Rendering | 811 | 811 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Clang | 861 | 861 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Camera | 784 | 784 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
N-Body Physics | 557 | 557 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Rigid Body Physics | 1091 | 1091 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Gaussian Blur | 552 | 552 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Face Detection | 873 | 873 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Horizon Detection | 999 | 999 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Image Inpainting | 763 | 763 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
HDR | 1689 | 1689 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Ray Tracing | 854 | 854 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Structure from Motion | 683 | 683 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Speech Recognition | 781 | 781 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Machine Learning | 376 | 376 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. |