To Be Filled By O.E.M. To Be Filled By O.E.M. | To Be Filled By O.E.M. To Be Filled By O.E.M. | Difference | |
---|---|---|---|
Single-Core Score | 519 | 519 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Multi-Core Score | 588 | 588 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Geekbench 5.2.2 Tryout | Geekbench 5.2.2 Tryout |
To Be Filled By O.E.M. To Be Filled By O.E.M. | To Be Filled By O.E.M. To Be Filled By O.E.M. | |
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Operating System | Solus 5.6.18-156.current x86_64 | Solus 5.6.18-156.current x86_64 |
Model | To Be Filled By O.E.M. To Be Filled By O.E.M. | To Be Filled By O.E.M. To Be Filled By O.E.M. |
Processor |
AMD FX-8350 @ 4.00 GHz
1 Processor, 4 Cores, 8 Threads |
AMD FX-8350 @ 4.00 GHz
1 Processor, 4 Cores, 8 Threads |
Processor ID | AuthenticAMD Family 21 Model 2 Stepping 0 | AuthenticAMD Family 21 Model 2 Stepping 0 |
L1 Instruction Cache | 64.0 KB x 4 | 64.0 KB x 4 |
L1 Data Cache | 16.0 KB x 8 | 16.0 KB x 8 |
L2 Cache | 2.00 MB x 4 | 2.00 MB x 4 |
L3 Cache | 8.00 MB x 1 | 8.00 MB x 1 |
Motherboard | ASRock 960GM-VGS3 FX | ASRock 960GM-VGS3 FX |
BIOS | American Megatrends Inc. P1.30 | American Megatrends Inc. P1.30 |
Memory | 7.76 GB | 7.76 GB |
To Be Filled By O.E.M. To Be Filled By O.E.M. | To Be Filled By O.E.M. To Be Filled By O.E.M. | Difference | |
---|---|---|---|
Single-Core Score | 519 | 519 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
AES-XTS | 638 | 638 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Text Compression | 784 | 784 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Image Compression | 660 | 660 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Navigation | 495 | 495 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
HTML5 | 564 | 564 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
SQLite | 635 | 635 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
PDF Rendering | 547 | 547 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Text Rendering | 415 | 415 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Clang | 602 | 602 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Camera | 510 | 510 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
N-Body Physics | 484 | 484 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Rigid Body Physics | 462 | 462 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Gaussian Blur | 414 | 414 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Face Detection | 502 | 502 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Horizon Detection | 411 | 411 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Image Inpainting | 1025 | 1025 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
HDR | 916 | 916 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Ray Tracing | 551 | 551 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Structure from Motion | 252 | 252 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Speech Recognition | 172 | 172 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Machine Learning | 74 | 74 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. |
To Be Filled By O.E.M. To Be Filled By O.E.M. | To Be Filled By O.E.M. To Be Filled By O.E.M. | Difference | |
---|---|---|---|
Multi-Core Score | 588 | 588 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
AES-XTS | 628 | 628 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Text Compression | 818 | 818 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Image Compression | 550 | 550 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Navigation | 411 | 411 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
HTML5 | 1408 | 1408 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
SQLite | 532 | 532 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
PDF Rendering | 532 | 532 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Text Rendering | 339 | 339 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Clang | 477 | 477 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Camera | 1381 | 1381 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
N-Body Physics | 392 | 392 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Rigid Body Physics | 437 | 437 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Gaussian Blur | 455 | 455 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Face Detection | 457 | 457 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Horizon Detection | 415 | 415 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Image Inpainting | 1004 | 1004 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
HDR | 960 | 960 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Ray Tracing | 586 | 586 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Structure from Motion | 374 | 374 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Speech Recognition | 508 | 508 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
Machine Learning | 208 | 208 | 100.0% |
To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
To Be Filled By O.E.M. To Be Filled By O.E.M. |