| To Be Filled By O.E.M. To Be Filled By O.E.M. | To Be Filled By O.E.M. To Be Filled By O.E.M. | Difference | |
|---|---|---|---|
| Single-Core Score | 217 | 217 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Multi-Core Score | 663 | 663 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Geekbench 5.4.5 Tryout | Geekbench 5.4.5 Tryout | ||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | To Be Filled By O.E.M. To Be Filled By O.E.M. | |
|---|---|---|
| Operating System | Linux Mint 21.1 | Linux Mint 21.1 |
| Model | To Be Filled By O.E.M. To Be Filled By O.E.M. | To Be Filled By O.E.M. To Be Filled By O.E.M. |
| Processor |
AMD FX-4100 @ 1.42 GHz
1 Processor, 2 Cores, 4 Threads |
AMD FX-4100 @ 1.42 GHz
1 Processor, 2 Cores, 4 Threads |
| Processor ID | AuthenticAMD Family 21 Model 1 Stepping 2 | AuthenticAMD Family 21 Model 1 Stepping 2 |
| L1 Instruction Cache | 64.0 KB x 2 | 64.0 KB x 2 |
| L1 Data Cache | 16.0 KB x 4 | 16.0 KB x 4 |
| L2 Cache | 2.00 MB x 2 | 2.00 MB x 2 |
| L3 Cache | 8.00 MB x 1 | 8.00 MB x 1 |
| Motherboard | ASRock 960GC-GS FX | ASRock 960GC-GS FX |
| BIOS | American Megatrends Inc. P1.40 | American Megatrends Inc. P1.40 |
| Memory | 7.50 GB | 7.50 GB |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | To Be Filled By O.E.M. To Be Filled By O.E.M. | Difference | |
|---|---|---|---|
| Single-Core Score | 217 | 217 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| AES-XTS | 355 | 355 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Text Compression | 283 | 283 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Image Compression | 239 | 239 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Navigation | 275 | 275 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| HTML5 | 193 | 193 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| SQLite | 212 | 212 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| PDF Rendering | 204 | 204 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Text Rendering | 167 | 167 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Clang | 218 | 218 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Camera | 186 | 186 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| N-Body Physics | 172 | 172 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Rigid Body Physics | 136 | 136 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Gaussian Blur | 179 | 179 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Face Detection | 176 | 176 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Horizon Detection | 152 | 152 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Image Inpainting | 416 | 416 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| HDR | 398 | 398 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Ray Tracing | 215 | 215 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Structure from Motion | 147 | 147 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Speech Recognition | 244 | 244 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Machine Learning | 105 | 105 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | To Be Filled By O.E.M. To Be Filled By O.E.M. | Difference | |
|---|---|---|---|
| Multi-Core Score | 663 | 663 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| AES-XTS | 851 | 851 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Text Compression | 933 | 933 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Image Compression | 758 | 758 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Navigation | 759 | 759 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| HTML5 | 550 | 550 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| SQLite | 661 | 661 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| PDF Rendering | 695 | 695 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Text Rendering | 518 | 518 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Clang | 647 | 647 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Camera | 574 | 574 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| N-Body Physics | 527 | 527 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Rigid Body Physics | 541 | 541 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Gaussian Blur | 516 | 516 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Face Detection | 667 | 667 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Horizon Detection | 553 | 553 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Image Inpainting | 1233 | 1233 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| HDR | 1267 | 1267 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Ray Tracing | 718 | 718 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Structure from Motion | 495 | 495 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Speech Recognition | 729 | 729 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Machine Learning | 247 | 247 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||