| To Be Filled By O.E.M. To Be Filled By O.E.M. | To Be Filled By O.E.M. To Be Filled By O.E.M. | Difference | |
|---|---|---|---|
| Single-Core Score | 234 | 234 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Multi-Core Score | 825 | 825 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Geekbench 5.5.1 Tryout | Geekbench 5.5.1 Tryout | ||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | To Be Filled By O.E.M. To Be Filled By O.E.M. | |
|---|---|---|
| Operating System | Debian GNU/Linux 11 (bullseye) | Debian GNU/Linux 11 (bullseye) |
| Model | To Be Filled By O.E.M. To Be Filled By O.E.M. | To Be Filled By O.E.M. To Be Filled By O.E.M. |
| Processor |
Intel Celeron J3160 @ 2.24 GHz
1 Processor, 4 Cores |
Intel Celeron J3160 @ 2.24 GHz
1 Processor, 4 Cores |
| Processor ID | GenuineIntel Family 6 Model 76 Stepping 4 | GenuineIntel Family 6 Model 76 Stepping 4 |
| L1 Instruction Cache | 32.0 KB x 4 | 32.0 KB x 4 |
| L1 Data Cache | 24.0 KB x 4 | 24.0 KB x 4 |
| L2 Cache | 1.00 MB x 1 | 1.00 MB x 1 |
| L3 Cache | ||
| Motherboard | ASRock J3160DC-ITX | ASRock J3160DC-ITX |
| BIOS | American Megatrends Inc. P1.50 | American Megatrends Inc. P1.50 |
| Memory | 15.30 GB | 15.30 GB |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | To Be Filled By O.E.M. To Be Filled By O.E.M. | Difference | |
|---|---|---|---|
| Single-Core Score | 234 | 234 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| AES-XTS | 148 | 148 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Text Compression | 301 | 301 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Image Compression | 287 | 287 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Navigation | 319 | 319 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| HTML5 | 247 | 247 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| SQLite | 249 | 249 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| PDF Rendering | 268 | 268 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Text Rendering | 239 | 239 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Clang | 220 | 220 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Camera | 204 | 204 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| N-Body Physics | 130 | 130 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Rigid Body Physics | 271 | 271 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Gaussian Blur | 145 | 145 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Face Detection | 208 | 208 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Horizon Detection | 239 | 239 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Image Inpainting | 300 | 300 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| HDR | 400 | 400 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Ray Tracing | 213 | 213 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Structure from Motion | 169 | 169 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Speech Recognition | 190 | 190 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Machine Learning | 97 | 97 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | To Be Filled By O.E.M. To Be Filled By O.E.M. | Difference | |
|---|---|---|---|
| Multi-Core Score | 825 | 825 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| AES-XTS | 589 | 589 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Text Compression | 1004 | 1004 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Image Compression | 1118 | 1118 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Navigation | 862 | 862 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| HTML5 | 959 | 959 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| SQLite | 956 | 956 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| PDF Rendering | 1024 | 1024 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Text Rendering | 616 | 616 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Clang | 810 | 810 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Camera | 730 | 730 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| N-Body Physics | 459 | 459 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Rigid Body Physics | 1069 | 1069 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Gaussian Blur | 681 | 681 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Face Detection | 815 | 815 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Horizon Detection | 926 | 926 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Image Inpainting | 934 | 934 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| HDR | 1521 | 1521 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Ray Tracing | 811 | 811 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Structure from Motion | 637 | 637 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Speech Recognition | 610 | 610 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Machine Learning | 300 | 300 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||