| To Be Filled By O.E.M. To Be Filled By O.E.M. | To Be Filled By O.E.M. To Be Filled By O.E.M. | Difference | |
|---|---|---|---|
| Single-Core Score | 350 | 350 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Multi-Core Score | 649 | 649 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Geekbench 5.1.0 Tryout | Geekbench 5.1.0 Tryout | ||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | To Be Filled By O.E.M. To Be Filled By O.E.M. | |
|---|---|---|
| Operating System | Linux 5.3.7-301.fc31.x86_64 x86_64 | Linux 5.3.7-301.fc31.x86_64 x86_64 |
| Model | To Be Filled By O.E.M. To Be Filled By O.E.M. | To Be Filled By O.E.M. To Be Filled By O.E.M. |
| Processor |
AMD Athlon II X2 250 @ 3.00 GHz
1 Processor, 2 Cores |
AMD Athlon II X2 250 @ 3.00 GHz
1 Processor, 2 Cores |
| Processor ID | AuthenticAMD Family 16 Model 6 Stepping 3 | AuthenticAMD Family 16 Model 6 Stepping 3 |
| L1 Instruction Cache | 64.0 KB x 2 | 64.0 KB x 2 |
| L1 Data Cache | 64.0 KB x 2 | 64.0 KB x 2 |
| L2 Cache | 1.00 MB x 2 | 1.00 MB x 2 |
| L3 Cache | ||
| Motherboard | ASRock N68-GE3 UCC | ASRock N68-GE3 UCC |
| BIOS | American Megatrends Inc. P1.30 | American Megatrends Inc. P1.30 |
| Memory | 3.60 GB | 3.60 GB |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | To Be Filled By O.E.M. To Be Filled By O.E.M. | Difference | |
|---|---|---|---|
| Single-Core Score | 350 | 350 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| AES-XTS | 60 | 60 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Text Compression | 480 | 480 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Image Compression | 486 | 486 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Navigation | 350 | 350 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| HTML5 | 203 | 203 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| SQLite | 501 | 501 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| PDF Rendering | 412 | 412 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Text Rendering | 279 | 279 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Clang | 520 | 520 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Camera | 352 | 352 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| N-Body Physics | 234 | 234 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Rigid Body Physics | 507 | 507 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Gaussian Blur | 153 | 153 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Face Detection | 314 | 314 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Horizon Detection | 312 | 312 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Image Inpainting | 581 | 581 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| HDR | 772 | 772 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Ray Tracing | 527 | 527 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Structure from Motion | 299 | 299 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Speech Recognition | 258 | 258 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Machine Learning | 149 | 149 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | To Be Filled By O.E.M. To Be Filled By O.E.M. | Difference | |
|---|---|---|---|
| Multi-Core Score | 649 | 649 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| AES-XTS | 117 | 117 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Text Compression | 909 | 909 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Image Compression | 941 | 941 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Navigation | 489 | 489 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| HTML5 | 367 | 367 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| SQLite | 970 | 970 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| PDF Rendering | 748 | 748 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Text Rendering | 454 | 454 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Clang | 1006 | 1006 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Camera | 649 | 649 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| N-Body Physics | 415 | 415 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Rigid Body Physics | 1007 | 1007 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Gaussian Blur | 865 | 865 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Face Detection | 626 | 626 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Horizon Detection | 581 | 581 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Image Inpainting | 960 | 960 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| HDR | 1446 | 1446 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Ray Tracing | 1070 | 1070 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Structure from Motion | 589 | 589 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Speech Recognition | 424 | 424 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| Machine Learning | 214 | 214 | 100.0% |
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||
| To Be Filled By O.E.M. To Be Filled By O.E.M. | |||