ICL_W_BareMetal_8_Thread_Round3 | ICL_W_BareMetal_8_Thread_Round3 | Difference | |
---|---|---|---|
Single-Core Score | 432 | 432 | 100.0% |
ICL_W_BareMetal_8_Thread_Round3 | |||
ICL_W_BareMetal_8_Thread_Round3 | |||
Multi-Core Score | 1800 | 1800 | 100.0% |
ICL_W_BareMetal_8_Thread_Round3 | |||
ICL_W_BareMetal_8_Thread_Round3 | |||
Geekbench 5.0.4 Tryout | Geekbench 5.0.4 Tryout |
ICL_W_BareMetal_8_Thread_Round3 | ICL_W_BareMetal_8_Thread_Round3 | |
---|---|---|
Operating System | Microsoft Windows 10 Pro (64-bit) | Microsoft Windows 10 Pro (64-bit) |
Model | Intel Corporation Ice Lake Client Platform | Intel Corporation Ice Lake Client Platform |
Processor |
Intel Core i7-1065G7 @ 1.50 GHz
1 Processor, 4 Cores, 8 Threads |
Intel Core i7-1065G7 @ 1.50 GHz
1 Processor, 4 Cores, 8 Threads |
Processor ID | GenuineIntel Family 6 Model 126 Stepping 5 | GenuineIntel Family 6 Model 126 Stepping 5 |
Processor Codename | ||
Processor Package | ||
L1 Instruction Cache | 32.0 KB x 4 | 32.0 KB x 4 |
L1 Data Cache | 48.0 KB x 4 | 48.0 KB x 4 |
L2 Cache | 512 KB x 4 | 512 KB x 4 |
L3 Cache | 8.00 MB x 1 | 8.00 MB x 1 |
Motherboard | Intel Corporation IceLake U DDR4 SODIMM PD RVP TLC | Intel Corporation IceLake U DDR4 SODIMM PD RVP TLC |
Northbridge | Intel ID8A12 03 | Intel ID8A12 03 |
Southbridge | Intel ID3482 30 | Intel ID3482 30 |
BIOS | Intel Corporation ICLSFWR1.R00.3334.A00.1908151902 | Intel Corporation ICLSFWR1.R00.3334.A00.1908151902 |
Memory | 15.82 GB | 15.82 GB |
ICL_W_BareMetal_8_Thread_Round3 | ICL_W_BareMetal_8_Thread_Round3 | Difference | |
---|---|---|---|
Single-Core Score | 432 | 432 | 100.0% |
ICL_W_BareMetal_8_Thread_Round3 | |||
ICL_W_BareMetal_8_Thread_Round3 | |||
AES-XTS | 1083 | 1083 | 100.0% |
ICL_W_BareMetal_8_Thread_Round3 | |||
ICL_W_BareMetal_8_Thread_Round3 | |||
Text Compression | 344 | 344 | 100.0% |
ICL_W_BareMetal_8_Thread_Round3 | |||
ICL_W_BareMetal_8_Thread_Round3 | |||
Image Compression | 420 | 420 | 100.0% |
ICL_W_BareMetal_8_Thread_Round3 | |||
ICL_W_BareMetal_8_Thread_Round3 | |||
Navigation | 371 | 371 | 100.0% |
ICL_W_BareMetal_8_Thread_Round3 | |||
ICL_W_BareMetal_8_Thread_Round3 | |||
HTML5 | 362 | 362 | 100.0% |
ICL_W_BareMetal_8_Thread_Round3 | |||
ICL_W_BareMetal_8_Thread_Round3 | |||
SQLite | 353 | 353 | 100.0% |
ICL_W_BareMetal_8_Thread_Round3 | |||
ICL_W_BareMetal_8_Thread_Round3 | |||
PDF Rendering | 411 | 411 | 100.0% |
ICL_W_BareMetal_8_Thread_Round3 | |||
ICL_W_BareMetal_8_Thread_Round3 | |||
Text Rendering | 401 | 401 | 100.0% |
ICL_W_BareMetal_8_Thread_Round3 | |||
ICL_W_BareMetal_8_Thread_Round3 | |||
Clang | 362 | 362 | 100.0% |
ICL_W_BareMetal_8_Thread_Round3 | |||
ICL_W_BareMetal_8_Thread_Round3 | |||
Camera | 385 | 385 | 100.0% |
ICL_W_BareMetal_8_Thread_Round3 | |||
ICL_W_BareMetal_8_Thread_Round3 | |||
N-Body Physics | 386 | 386 | 100.0% |
ICL_W_BareMetal_8_Thread_Round3 | |||
ICL_W_BareMetal_8_Thread_Round3 | |||
Rigid Body Physics | 391 | 391 | 100.0% |
ICL_W_BareMetal_8_Thread_Round3 | |||
ICL_W_BareMetal_8_Thread_Round3 | |||
Gaussian Blur | 370 | 370 | 100.0% |
ICL_W_BareMetal_8_Thread_Round3 | |||
ICL_W_BareMetal_8_Thread_Round3 | |||
Face Detection | 392 | 392 | 100.0% |
ICL_W_BareMetal_8_Thread_Round3 | |||
ICL_W_BareMetal_8_Thread_Round3 | |||
Horizon Detection | 360 | 360 | 100.0% |
ICL_W_BareMetal_8_Thread_Round3 | |||
ICL_W_BareMetal_8_Thread_Round3 | |||
Image Inpainting | 715 | 715 | 100.0% |
ICL_W_BareMetal_8_Thread_Round3 | |||
ICL_W_BareMetal_8_Thread_Round3 | |||
HDR | 740 | 740 | 100.0% |
ICL_W_BareMetal_8_Thread_Round3 | |||
ICL_W_BareMetal_8_Thread_Round3 | |||
Ray Tracing | 524 | 524 | 100.0% |
ICL_W_BareMetal_8_Thread_Round3 | |||
ICL_W_BareMetal_8_Thread_Round3 | |||
Structure from Motion | 367 | 367 | 100.0% |
ICL_W_BareMetal_8_Thread_Round3 | |||
ICL_W_BareMetal_8_Thread_Round3 | |||
Speech Recognition | 385 | 385 | 100.0% |
ICL_W_BareMetal_8_Thread_Round3 | |||
ICL_W_BareMetal_8_Thread_Round3 | |||
Machine Learning | 400 | 400 | 100.0% |
ICL_W_BareMetal_8_Thread_Round3 | |||
ICL_W_BareMetal_8_Thread_Round3 |
ICL_W_BareMetal_8_Thread_Round3 | ICL_W_BareMetal_8_Thread_Round3 | Difference | |
---|---|---|---|
Multi-Core Score | 1800 | 1800 | 100.0% |
ICL_W_BareMetal_8_Thread_Round3 | |||
ICL_W_BareMetal_8_Thread_Round3 | |||
AES-XTS | 4552 | 4552 | 100.0% |
ICL_W_BareMetal_8_Thread_Round3 | |||
ICL_W_BareMetal_8_Thread_Round3 | |||
Text Compression | 1716 | 1716 | 100.0% |
ICL_W_BareMetal_8_Thread_Round3 | |||
ICL_W_BareMetal_8_Thread_Round3 | |||
Image Compression | 1972 | 1972 | 100.0% |
ICL_W_BareMetal_8_Thread_Round3 | |||
ICL_W_BareMetal_8_Thread_Round3 | |||
Navigation | 1510 | 1510 | 100.0% |
ICL_W_BareMetal_8_Thread_Round3 | |||
ICL_W_BareMetal_8_Thread_Round3 | |||
HTML5 | 1349 | 1349 | 100.0% |
ICL_W_BareMetal_8_Thread_Round3 | |||
ICL_W_BareMetal_8_Thread_Round3 | |||
SQLite | 1501 | 1501 | 100.0% |
ICL_W_BareMetal_8_Thread_Round3 | |||
ICL_W_BareMetal_8_Thread_Round3 | |||
PDF Rendering | 1747 | 1747 | 100.0% |
ICL_W_BareMetal_8_Thread_Round3 | |||
ICL_W_BareMetal_8_Thread_Round3 | |||
Text Rendering | 1614 | 1614 | 100.0% |
ICL_W_BareMetal_8_Thread_Round3 | |||
ICL_W_BareMetal_8_Thread_Round3 | |||
Clang | 1499 | 1499 | 100.0% |
ICL_W_BareMetal_8_Thread_Round3 | |||
ICL_W_BareMetal_8_Thread_Round3 | |||
Camera | 1496 | 1496 | 100.0% |
ICL_W_BareMetal_8_Thread_Round3 | |||
ICL_W_BareMetal_8_Thread_Round3 | |||
N-Body Physics | 1714 | 1714 | 100.0% |
ICL_W_BareMetal_8_Thread_Round3 | |||
ICL_W_BareMetal_8_Thread_Round3 | |||
Rigid Body Physics | 1943 | 1943 | 100.0% |
ICL_W_BareMetal_8_Thread_Round3 | |||
ICL_W_BareMetal_8_Thread_Round3 | |||
Gaussian Blur | 1342 | 1342 | 100.0% |
ICL_W_BareMetal_8_Thread_Round3 | |||
ICL_W_BareMetal_8_Thread_Round3 | |||
Face Detection | 1559 | 1559 | 100.0% |
ICL_W_BareMetal_8_Thread_Round3 | |||
ICL_W_BareMetal_8_Thread_Round3 | |||
Horizon Detection | 1718 | 1718 | 100.0% |
ICL_W_BareMetal_8_Thread_Round3 | |||
ICL_W_BareMetal_8_Thread_Round3 | |||
Image Inpainting | 2630 | 2630 | 100.0% |
ICL_W_BareMetal_8_Thread_Round3 | |||
ICL_W_BareMetal_8_Thread_Round3 | |||
HDR | 3177 | 3177 | 100.0% |
ICL_W_BareMetal_8_Thread_Round3 | |||
ICL_W_BareMetal_8_Thread_Round3 | |||
Ray Tracing | 2225 | 2225 | 100.0% |
ICL_W_BareMetal_8_Thread_Round3 | |||
ICL_W_BareMetal_8_Thread_Round3 | |||
Structure from Motion | 1516 | 1516 | 100.0% |
ICL_W_BareMetal_8_Thread_Round3 | |||
ICL_W_BareMetal_8_Thread_Round3 | |||
Speech Recognition | 1401 | 1401 | 100.0% |
ICL_W_BareMetal_8_Thread_Round3 | |||
ICL_W_BareMetal_8_Thread_Round3 | |||
Machine Learning | 1319 | 1319 | 100.0% |
ICL_W_BareMetal_8_Thread_Round3 | |||
ICL_W_BareMetal_8_Thread_Round3 |