| QEMU Standard PC (Q35 + ICH9, 2009) | Gigabyte Technology Co., Ltd. Z97X-Gaming 3 | Difference | |
|---|---|---|---|
| Single-Core Score | 560 | 1172 | 47.8% |
| QEMU Standard PC (Q35 + ICH9, 2009) | |||
| Gigabyte Technology Co., Ltd. Z97X-Gaming 3 | |||
| Multi-Core Score | 2668 | 4699 | 56.8% |
| QEMU Standard PC (Q35 + ICH9, 2009) | |||
| Gigabyte Technology Co., Ltd. Z97X-Gaming 3 | |||
| Geekbench 5.1.0 Pro | Geekbench 5.4.0 Tryout | ||
| QEMU Standard PC (Q35 + ICH9, 2009) | Gigabyte Technology Co., Ltd. Z97X-Gaming 3 | |
|---|---|---|
| Operating System | Microsoft Windows 10 Pro (64-bit) | Ubuntu 20.10 5.8.0-25-generic x86_64 |
| Model | QEMU Standard PC (Q35 + ICH9, 2009) | Gigabyte Technology Co., Ltd. Z97X-Gaming 3 |
| Processor |
Intel Xeon E5-2620 v4 @ 2.10 GHz
1 Processor, 4 Cores, 8 Threads |
Intel Core i7-4790K @ 4.30 GHz
1 Processor, 4 Cores, 8 Threads |
| Processor ID | GenuineIntel Family 6 Model 79 Stepping 1 | GenuineIntel Family 6 Model 60 Stepping 3 |
| Processor Codename | Broadwell-E/EP | |
| Processor Package | Socket 2011 LGA | |
| L1 Instruction Cache | 32.0 KB x 8 | 32.0 KB x 4 |
| L1 Data Cache | 32.0 KB x 8 | 32.0 KB x 4 |
| L2 Cache | 4.00 MB x 4 | 256 KB x 4 |
| L3 Cache | 16.0 MB x 1 | 8.00 MB x 1 |
| Motherboard | Gigabyte Technology Co., Ltd. Z97X-Gaming 3 | |
| Northbridge | Intel P35/G33/G31 00 | |
| Southbridge | Intel 82801IB (ICH9) 02 | |
| BIOS | EFI Development Kit II / OVMF 0.0.0 | American Megatrends Inc. F6 |
| Memory | 24.21 GB DDR3 SDRAM | 15.52 GB |
| QEMU Standard PC (Q35 + ICH9, 2009) | Gigabyte Technology Co., Ltd. Z97X-Gaming 3 | Difference | |
|---|---|---|---|
| Single-Core Score | 560 | 1172 | 47.8% |
| QEMU Standard PC (Q35 + ICH9, 2009) | |||
| Gigabyte Technology Co., Ltd. Z97X-Gaming 3 | |||
| AES-XTS | 840 | 1538 | 54.6% |
| QEMU Standard PC (Q35 + ICH9, 2009) | |||
| Gigabyte Technology Co., Ltd. Z97X-Gaming 3 | |||
| Text Compression | 638 | 1189 | 53.7% |
| QEMU Standard PC (Q35 + ICH9, 2009) | |||
| Gigabyte Technology Co., Ltd. Z97X-Gaming 3 | |||
| Image Compression | 671 | 1143 | 58.7% |
| QEMU Standard PC (Q35 + ICH9, 2009) | |||
| Gigabyte Technology Co., Ltd. Z97X-Gaming 3 | |||
| Navigation | 443 | 1073 | 41.3% |
| QEMU Standard PC (Q35 + ICH9, 2009) | |||
| Gigabyte Technology Co., Ltd. Z97X-Gaming 3 | |||
| HTML5 | 322 | 1116 | 28.9% |
| QEMU Standard PC (Q35 + ICH9, 2009) | |||
| Gigabyte Technology Co., Ltd. Z97X-Gaming 3 | |||
| SQLite | 476 | 1134 | 42.0% |
| QEMU Standard PC (Q35 + ICH9, 2009) | |||
| Gigabyte Technology Co., Ltd. Z97X-Gaming 3 | |||
| PDF Rendering | 398 | 1057 | 37.7% |
| QEMU Standard PC (Q35 + ICH9, 2009) | |||
| Gigabyte Technology Co., Ltd. Z97X-Gaming 3 | |||
| Text Rendering | 485 | 1065 | 45.5% |
| QEMU Standard PC (Q35 + ICH9, 2009) | |||
| Gigabyte Technology Co., Ltd. Z97X-Gaming 3 | |||
| Clang | 504 | 1150 | 43.8% |
| QEMU Standard PC (Q35 + ICH9, 2009) | |||
| Gigabyte Technology Co., Ltd. Z97X-Gaming 3 | |||
| Camera | 390 | 989 | 39.4% |
| QEMU Standard PC (Q35 + ICH9, 2009) | |||
| Gigabyte Technology Co., Ltd. Z97X-Gaming 3 | |||
| N-Body Physics | 477 | 1118 | 42.7% |
| QEMU Standard PC (Q35 + ICH9, 2009) | |||
| Gigabyte Technology Co., Ltd. Z97X-Gaming 3 | |||
| Rigid Body Physics | 662 | 1215 | 54.5% |
| QEMU Standard PC (Q35 + ICH9, 2009) | |||
| Gigabyte Technology Co., Ltd. Z97X-Gaming 3 | |||
| Gaussian Blur | 554 | 976 | 56.8% |
| QEMU Standard PC (Q35 + ICH9, 2009) | |||
| Gigabyte Technology Co., Ltd. Z97X-Gaming 3 | |||
| Face Detection | 654 | 1056 | 61.9% |
| QEMU Standard PC (Q35 + ICH9, 2009) | |||
| Gigabyte Technology Co., Ltd. Z97X-Gaming 3 | |||
| Horizon Detection | 659 | 1112 | 59.3% |
| QEMU Standard PC (Q35 + ICH9, 2009) | |||
| Gigabyte Technology Co., Ltd. Z97X-Gaming 3 | |||
| Image Inpainting | 1132 | 2120 | 53.4% |
| QEMU Standard PC (Q35 + ICH9, 2009) | |||
| Gigabyte Technology Co., Ltd. Z97X-Gaming 3 | |||
| HDR | 1305 | 2229 | 58.5% |
| QEMU Standard PC (Q35 + ICH9, 2009) | |||
| Gigabyte Technology Co., Ltd. Z97X-Gaming 3 | |||
| Ray Tracing | 861 | 1385 | 62.2% |
| QEMU Standard PC (Q35 + ICH9, 2009) | |||
| Gigabyte Technology Co., Ltd. Z97X-Gaming 3 | |||
| Structure from Motion | 588 | 1032 | 57.0% |
| QEMU Standard PC (Q35 + ICH9, 2009) | |||
| Gigabyte Technology Co., Ltd. Z97X-Gaming 3 | |||
| Speech Recognition | 734 | 1185 | 61.9% |
| QEMU Standard PC (Q35 + ICH9, 2009) | |||
| Gigabyte Technology Co., Ltd. Z97X-Gaming 3 | |||
| Machine Learning | 546 | 1074 | 50.8% |
| QEMU Standard PC (Q35 + ICH9, 2009) | |||
| Gigabyte Technology Co., Ltd. Z97X-Gaming 3 | |||
| QEMU Standard PC (Q35 + ICH9, 2009) | Gigabyte Technology Co., Ltd. Z97X-Gaming 3 | Difference | |
|---|---|---|---|
| Multi-Core Score | 2668 | 4699 | 56.8% |
| QEMU Standard PC (Q35 + ICH9, 2009) | |||
| Gigabyte Technology Co., Ltd. Z97X-Gaming 3 | |||
| AES-XTS | 3781 | 5117 | 73.9% |
| QEMU Standard PC (Q35 + ICH9, 2009) | |||
| Gigabyte Technology Co., Ltd. Z97X-Gaming 3 | |||
| Text Compression | 3129 | 5268 | 59.4% |
| QEMU Standard PC (Q35 + ICH9, 2009) | |||
| Gigabyte Technology Co., Ltd. Z97X-Gaming 3 | |||
| Image Compression | 3141 | 5267 | 59.6% |
| QEMU Standard PC (Q35 + ICH9, 2009) | |||
| Gigabyte Technology Co., Ltd. Z97X-Gaming 3 | |||
| Navigation | 2365 | 3221 | 73.4% |
| QEMU Standard PC (Q35 + ICH9, 2009) | |||
| Gigabyte Technology Co., Ltd. Z97X-Gaming 3 | |||
| HTML5 | 2072 | 4290 | 48.3% |
| QEMU Standard PC (Q35 + ICH9, 2009) | |||
| Gigabyte Technology Co., Ltd. Z97X-Gaming 3 | |||
| SQLite | 2418 | 4777 | 50.6% |
| QEMU Standard PC (Q35 + ICH9, 2009) | |||
| Gigabyte Technology Co., Ltd. Z97X-Gaming 3 | |||
| PDF Rendering | 2646 | 4873 | 54.3% |
| QEMU Standard PC (Q35 + ICH9, 2009) | |||
| Gigabyte Technology Co., Ltd. Z97X-Gaming 3 | |||
| Text Rendering | 2339 | 4061 | 57.6% |
| QEMU Standard PC (Q35 + ICH9, 2009) | |||
| Gigabyte Technology Co., Ltd. Z97X-Gaming 3 | |||
| Clang | 2678 | 5127 | 52.2% |
| QEMU Standard PC (Q35 + ICH9, 2009) | |||
| Gigabyte Technology Co., Ltd. Z97X-Gaming 3 | |||
| Camera | 2204 | 4136 | 53.3% |
| QEMU Standard PC (Q35 + ICH9, 2009) | |||
| Gigabyte Technology Co., Ltd. Z97X-Gaming 3 | |||
| N-Body Physics | 2727 | 4961 | 55.0% |
| QEMU Standard PC (Q35 + ICH9, 2009) | |||
| Gigabyte Technology Co., Ltd. Z97X-Gaming 3 | |||
| Rigid Body Physics | 3334 | 6289 | 53.0% |
| QEMU Standard PC (Q35 + ICH9, 2009) | |||
| Gigabyte Technology Co., Ltd. Z97X-Gaming 3 | |||
| Gaussian Blur | 2018 | 4389 | 46.0% |
| QEMU Standard PC (Q35 + ICH9, 2009) | |||
| Gigabyte Technology Co., Ltd. Z97X-Gaming 3 | |||
| Face Detection | 2219 | 4914 | 45.2% |
| QEMU Standard PC (Q35 + ICH9, 2009) | |||
| Gigabyte Technology Co., Ltd. Z97X-Gaming 3 | |||
| Horizon Detection | 2462 | 5004 | 49.2% |
| QEMU Standard PC (Q35 + ICH9, 2009) | |||
| Gigabyte Technology Co., Ltd. Z97X-Gaming 3 | |||
| Image Inpainting | 4168 | 7166 | 58.2% |
| QEMU Standard PC (Q35 + ICH9, 2009) | |||
| Gigabyte Technology Co., Ltd. Z97X-Gaming 3 | |||
| HDR | 4685 | 9232 | 50.7% |
| QEMU Standard PC (Q35 + ICH9, 2009) | |||
| Gigabyte Technology Co., Ltd. Z97X-Gaming 3 | |||
| Ray Tracing | 3094 | 7092 | 43.6% |
| QEMU Standard PC (Q35 + ICH9, 2009) | |||
| Gigabyte Technology Co., Ltd. Z97X-Gaming 3 | |||
| Structure from Motion | 2286 | 4436 | 51.5% |
| QEMU Standard PC (Q35 + ICH9, 2009) | |||
| Gigabyte Technology Co., Ltd. Z97X-Gaming 3 | |||
| Speech Recognition | 2662 | 3346 | 79.6% |
| QEMU Standard PC (Q35 + ICH9, 2009) | |||
| Gigabyte Technology Co., Ltd. Z97X-Gaming 3 | |||
| Machine Learning | 2099 | 2287 | 91.8% |
| QEMU Standard PC (Q35 + ICH9, 2009) | |||
| Gigabyte Technology Co., Ltd. Z97X-Gaming 3 | |||